Cube
The Cube is a 3D box primitive with equal-length sides. It supports positioning via x, y, z, independent rotation around each axis, and automatic flat shading based on the context's light direction.
NOTE
For the full API, see the 3D API Reference.
Demo
Usage
ts
import {
createCube,
} from '@ripl/3d';
const cube = createCube({
x: 0,
y: 0,
z: 0,
size: 2,
fill: '#4488ff',
});Properties
x/y/z— Position in world space (default0)size— Side length of the cuberotationX/rotationY/rotationZ— Rotation around each axis in radians (default0)fill— Base fill color (shading is applied per-face)
Type Guard
ts
import {
elementIsCube,
} from '@ripl/3d';
if (elementIsCube(element)) {
console.log(element.size);
}