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Documentation / @ripl/3d / createSurfaceIllumination

Function: createSurfaceIllumination() ​

createSurfaceIllumination(): SurfaceIllumination

Defined in: 3d/src/core/shading.ts:140

Creates a zeroed SurfaceIllumination for shadeSurface to write into.

Returns ​

SurfaceIllumination