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Documentation / @ripl/3d / rgbToUnit

Function: rgbToUnit() ​

rgbToUnit(color): ColorUnitRGB

Defined in: 3d/src/core/color.ts:42

Converts 0–255 RGB channels to the 0–1 range the shading maths and GPU buffers use.

Parameters ​

ParameterType
colorColorRGBA

Returns ​

ColorUnitRGB